* we wanted to optimize hard, but then compared it with other games. And we decided that this frame rate is good, if we compare it at least with wot blitz. Write how the game works for you on android.
Version 0.2:
The project has not been updated for a long time, as a lot of things have been redone and improved to get full early access. To begin with, what has changed:
multiplayer
if there are no players on the network, a game against the bot is started
modular menu:
store
inventory
virtual items
virtual currency
system optimization
changing menu buttons
more detailed description of improvements
partial menu control via input device
camera control via arrows and WSAD keys is temporarily disabled
increased mouse sensitivity
edit balance
reduced base revenue
reduced revenue from killing troops
a chance to dodge ranged attacks
increased the armor index of the shield from 5 to 15
damage on castle towers increased from 12.5/15 to 15/20 per level
the towers of the base choose the priority target of the ranged troops
← Return to game
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Version 0.3:
Work on the project continues. A lot of things have been done, but access to innovations has been limited so far.
And what has changed?:
* we wanted to optimize hard, but then compared it with other games. And we decided that this frame rate is good, if we compare it at least with wot blitz. Write how the game works for you on android.
Version 0.2:
The project has not been updated for a long time, as a lot of things have been redone and improved to get full early access. To begin with, what has changed: